![]() ![]() I have set the System Options within the game for the her to Fastest, as well as in the Combat Settings.Īre there anything else that can make the game go "less slow" when speedrunning, or a HotA pvp for that matter? Where are the discussions around this? Does there have to be one?Ī thing I did to test the "transitions between windows" in the campaign (the time it takes after a right click on the mouse to take you to the next thing) where I turned off the Subtitles for the Heroes 3 campaign. Now let's assume that you play on a Windows 10 operative system with the GoG (SoD) version of HoMM3 installed, plus the HD+ Mod in 2020. We now have the HD+ Mod that makes Heroes 3 much more manageable than before, that is my opinion on it though. It just won't be easy.I was just wondering if anyone who have had any experience of any bugs, errors or soft locks with Heroes of Might and Magic 3? Are there any version or expansion pack that have anything on them that makes for a problem to play it on any modern day computer? You'll make a lot of choices that favor one over the others, and can even risk losing their support if you're not careful, but it is technically possible to keep everyone happy. A third voice in your ear comes in the shape of Valenti, an Italian partisan leader who you'll meet early on. This situation is based on real-life disputes between the Allied commanders in Italy, and trusting one over the other will unlock a different set of perks as well as impacting the flow of the narrative. ![]() FrienemiesĪll along the way, you'll be pulled in different directions by the rival US and British generals, Buckram and Norton, who are on the same side but have very different ideas about how to best execute the invasion. ![]() Working backwards from your main objective and figuring out step-by-step how to take apart the Axis frontline using all the available resources is a tricky puzzle. Not so fast, though! Coastal defenses can chew your boats up, so first you'll need to send in ground forces to take out the coastal batteries and clear the way. But if the airfield is also heavily defended, it might help to bring some ships into range for a naval bombardment. A strong defensive line might be vulnerable from the air, but you'll need to capture an airfield before you can really take advantage of that weakness. The key to success, I found, is a sort of combined arms leapfrogging strategy. ![]()
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